Thymesia opened with a killer side. You get killed by the first boss, Varg, and then you have to beat the ridiculously difficult Odur through Blythe Town. With such a strong double hit, you’d be forgiven for thinking that the next boss, The Hanged Queen, would be just as bad.
Luckily, the Hanged Queen is more of a prank boss, and as a result, she’s noticeably easier to beat than the previous two encounters. Easier, not simpler, mind you. The Hanged Queen has a few tricks up her sleeves and is capable of hitting you if you’re not ready for them.
Overview of the Hanged Queen
The Hanged Queen is the last hurdle you have to overcome in the Royal Garden in Thymesia. This zone is as twisted and twisted as any you’ve visited before, but instead of a greenish plague hue, there’s a distinct red crystalline hue. And blood, lots of blood.
All this, of course, plays into the aesthetics of The Hanged Queen. What other creature, besides a house-sized bat, would enjoy the opportunity to feast on fountains of blood and rivers of entrails? However, as is usually the case with Soulslikes, the larger the enemy, the easier it is to defeat him.
Attacks of the Hanged Queen
The Hanged Queen, unlike Odur, has only one phase. This phase tends to be quite lengthy due to its unique mechanics and interesting combat arena. This is balanced by her fairly easy to understand and read attacks. It is similar to the introductory phase of the bosses, but they die before they have time to demonstrate their power.
This is the main ranged attack of the Hanged Queen. From time to time, she jumps to the side, takes a breath, and then releases a large projectile that deals a lot of damage and stuns Corvus.
- Tip: Not only does this attack telegraph well, but the projectile doesn’t move as fast as you’d expect. You can easily dodge diagonally forward to avoid him.
The Hanged Queen jumps into the air, hovering for a moment, and then crashes head first into Corvus.
- Tip: This attack has an obvious telegraph, a noticeable rewind, and a very generous deflection time.
From time to time, the Hanged Queen jumps into the air and then wraps her wings around her body. This means that she is about to produce a devastating explosion.
- Tip: When you see this, back away from her and fall back. A long dodge will help you get out of the affected area.
The Hanged Queen throws her head back and then quickly bites Corvus.
- Tip: This attack is also very easy to spot due to the obvious telegraph. Attack speed can be hard to capture the first few times, but the reflection window is quite generous.
The Hanged Queen raises her wing and strikes Corvus. After that, she pauses, and then forcefully pulls the wing back to the neutral position.
- Tip: This attack is perhaps the most difficult to deal with. The initial attack is very easy to parry, but the timing of the subsequent strike is quite difficult. The best way to deal with it is to dodge to the opposite wing, as in this case the attack will be missed and the subsequent attack will be harmless.
The hanged queen begins to drink the blood that covers the floor of the arena. This causes her white and green health to refill quickly.
- Tip: It’s this attack that makes the fight last longer than you would normally expect from a single-phase boss. Once you see her using this attack, switch to the saber and attack relentlessly. This will prevent her white bar from filling up and limit the growth of the green bar.
In terms of talents, there are a few that can smooth this fight. However, since The Hanged Queen is a fairly easy encounter, you can enter the fight with just about any talent and come out victorious.
Long and short claws
Both are fantastic claw upgrades and wood choice depends on what you want from your build. The short claw deals less damage and, despite being faster, is slower to complete a full combo. However, he heals Corvus. The long claw deals significantly more damage, combos are faster, but have no utility. Both abilities work wonders, and both outperform an unimproved Talon.
This is our main technique in most situations. A long dodge gives you a second feint that sends you significantly farther at the cost of a longer cooldown. We love this feint as the distance it sends is almost always enough to avoid any attack and get close to any opponent.
And finally, Feather Dash. This talent allows you to teleport to an enemy you hit with your feather. This talent is great for chasing the Hanged Queen, as she tends to dodge and get in your way from a distance.
How to defeat the Hanged Queen
The strategy for the Hanged Queen is to be relentlessly aggressive – more aggressive than usual. Her attacks look formidable, but they are incredibly easy to dodge, parry, read, and avoid. Attack early and don’t let her rest.
The only attack you need to pay attention to is her Jump Explosion. This attack can deal massive damage, so remember to back off. This is a great time to heal up if you’ve taken a few hits in the past.
Our final piece of advice is never let the Hanged Queen heal. Your saber will cancel most of her heals if you relentlessly attack. Don’t try to use Claw, as she will just overheal you and you will let her White Bar refill, prolonging the fight.
After the death of the Hanged Queen, you can travel to Erme Castle and fight a familiar face.