With the unexpected popularity of Metal Gear Rising: Revengeance, players may be tempted to experience the fast-paced gameplay and crazy story for themselves. However, the tutorials presented in Metal Gear Rising: Revengeance are not always clear, with the result that decisive moments can be interrupted by the player’s inability to heal in the middle of an intense fight.
Despite the game’s controversial canonical status in the Metal Gear Rising universe, the recent surge in popularity caused by the spread of memes has led to renewed interest in the game. Therefore, it is important for novice gamers to know how to properly use health on demand in order to achieve good results in the battle with the sword of the same name.
Newcomers, who often encounter troubling moments in the Metal Gear series, may not be aware of how the franchise handles specific context-sensitive moments, such as auto-healing.
Healing in Metal Gear Rising: Revengeance
Unlike regenerative health, the player can choose two ways to heal based on playstyle: open the weapon/equipment menu and manually select any health item that increases Raiden’s health.
The second way is to equip a health item in the active window, which will be automatically consumed whenever Raiden’s health drops to zero. However, players should often check the amount of end health items to avoid getting a nasty surprise when trying to replenish health when there are no health items in their inventory.
Health items are found in the game in different forms, either as standard items or received for the successful destruction of enemies.
These items include a repair nanopaste that ties into some particularly infamous Metal Gear Solid themes, and an electrolyte pack. When activated, EPs allow Raiden to switch to blade mode and fight any number of enemies, so players should learn this move as early as possible for critical combat phases later on.
A game like Rising relies on the player’s ability to quickly master the frantic play pattern. Some abilities are not mentioned anywhere in the game, such as canceling long attacks by pressing the “Blade Mode” button.
While some might argue that gamers who discover these useful moves themselves feel more rewarded, it can also leave some people in the dark about the best methods to deal with tougher enemies.
Continuing the path of the cyborg Raiden, Metal Gear Rising: Revengeance is a series of action-packed sword fights and blade-fighting, a unique part of the wild storyline created by Hideo Kojima. The surge in attention and memes the game has received only exacerbates its remarkably enduring legacy.