All the effects in Elden Ring and what they do

There are countless dangers in Elden Ring that can put an end to the player’s adventure in a matter of moments. Everything is dangerous – from the legendary main bosses of the game to the simplest enemies. However, not all threats in Elden Ring are as direct and tangible as these harsh enemies. In truth, one of the most devastating hazards in the game are status effects, hidden ailments that aim to harm or weaken those they affect.

Condition effects can significantly harm players if they are unprepared. These conditions can seriously cripple or even kill characters if not dealt with in time. Thus, status effects are a danger that every player must be aware of in order not to suffer from the penalties they impose. There are many ways to mitigate or even cure these ailments, but players must understand the danger they are trying to counter. To that end, here are all the state effects in Elden Ring and what they do.

Every status effect in Elden Ring

Condition effects can be placed on the target through weapons, spells, items, and environmental hazards. However, the state is not applied immediately and requires multiple applications to fill the accumulation meter. After that, the status effect begins to take effect and lasts for the corresponding time. There are various ways to reduce the susceptibility to status effects, mitigate or even cure status effects such as poison.

Status Effect Description Defense Stats Mitigated Fixed Corruption Once the accumulation meter is full, the target will instantly die. This effect only applies to players. Immunity Rejuvenation Pills Nothing Frostbite After the accumulation meter is full, the target takes damage, damage absorption is reduced, and stamina regeneration is slowed. This effect applies to both players and enemies. Reliability Boluses of Thaw None Bleeding After the accumulation bar is full, the target takes damage equal to its maximum health. This effect applies to both players and enemies. Reliability Worthwhile Pills Nothing Insanity Once the accumulation bar is full, the target takes damage and loses mana. This effect applies to both players and enemies. Focus Pill Enlightenment Spell Nothing Poison After the accumulation bar is full, the target’s health will slowly decrease over a long period of time. This effect applies to both players and enemies. Immunity Wound Pills Cure Poison with Flame Spell, Cleanse Me Spell Heal Poison, Flame Spell, Spell, Cleanse Me Crimson Rot Once the accumulation bar is full, the target’s health will quickly decrease for a short period of time. This effect applies to both players and enemies. Immunity Pill Preservation Flame, Purify Me Flame, Purify Me Spell Sleep Once the accumulation bar is full, the target falls asleep, rendering them incapacitated and vulnerable to attack. This effect applies to both players and enemies. Focus Clarity Pill Stimulation Spell Nothing

A player’s base stats determine their resistance to status effects, or more specifically, how quickly the accumulation meter fills up. The three attributes that define these resistances or defensive stats are vigor, intelligence, and stamina. Energy determines immunity, intelligence determines focus, and endurance determines stamina.

Players can effectively increase their resistance by leveling up and improving their stats. This method is most effective for dealing with status effects, as players can endure more casts before the stacking meter is full. In addition, players can increase their resistance through equipment and items. Scattered throughout Elden Ring are stat-boosting items, providing players with protection from status effects without leveling up.

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